1.4.3.8

Thorium Mod 1.4.3.8 added more healer items, fixed a good bit of bugs, and started the rework and balancing of the healer class.

Additions

 * Added Redeemer's Staff, Pocket Guardian, Marrow Scepter, Glittering Scepter, Moonlight Staff, Sunray Staff, Tulip Staff, Bubble-Bulwark Wand, Void Planter, Serpent's Bubble Wand, Celestial Carrier, Aphrodisiac Vial, Harmonica, Conch Shell, Shooting Star Turbo Tuba, Amphibian Egg, Intact Geode, Music Box (Grand Thunder Bird), Music Box (Borean Strider)
 * Added Pill Popper, Spirit Arrow, Erupting Flare
 * Added Ebon armor

Changes/Bug Fixes

 * Removed Vial of Blood. Anything that used to take it now only requires Blood
 * Optimized many healer effects & projectiles
 * Fixed certain equipables, buffs and debuffs making the player turn weird colors
 * Fixed Rod of Aesculapius not re-applying the 15 second timer to players effected by the HoT
 * Fixed Army Ants' broken animations
 * Fixed Nano Clam Cane drop chance
 * Fixed Mana Delight not working as intended
 * Fixed Mistletoe giving its buff to dead players
 * Fixed Borean Strider being unkillable in normal mode
 * Fixed Quasar's Flare not shooting its custom arrows
 * Fixed Tambourine items costing inspiration even when nothing is thrown out
 * Fixed Subwoofers still requiring microphones, instead of the Subwoofer
 * Fixed Bard boosts displaying above the players head instead of the affected targets
 * Fixed Ascension Statuette causing a crash when equipped in the vanity slot
 * Fixed Lycan's spawn conditions, banner drop, and damage
 * Fixed Star Scouter despawning during the triple-core phase in some cases
 * Fixed Meat Ball Staff drop chance difference
 * Fixed Gelatinous Cube scaling incorrectly when given different health values
 * Fixed Rod of Aesculapius sometimes not working as intended
 * Fixed Master Marksman's Scouter Set set bonus working against some boss-like monsters that it shouldn't work against
 * Fixed Demo's Guidance not working correctly in multiplayer
 * Fixed healing speed not working with some healer spells
 * Updated some buff icons
 * Updated The Grand Thunder Bird & Borean Strider music
 * Updated Plague Doctor Vials sprites, names, stats, effects & crafting a little, and made them require gas within proximity to properly react
 * Updated light well visuals and effects
 * Updated Harbinger armor to work with percents instead of flat values (max mana, instability requirement, health drop) & changed some stat values
 * Updated some radiant items that previously didn't have a dark form
 * Updated Crystal Phaser, Harbinger weapons, Celestial armor, etc. effects & visuals
 * Updated Demon Blood Breastplate block chance and visual
 * Changed Ancient Tome of Revival into a true resurrect ability
 * Changed Life Weaver armor to Biotech armor and changed its set bonus a little
 * Changed Midnight Bass Booster crafting recipe to require a Subwoofer instead of a Microphone
 * Changed Mana Berrys to grow far less frequently after unlocking the Mana Delight
 * Changed Geode crafting recipes
 * Buffed Dragon Breastplate to now give 10% increased damage not just for melee
 * Buffed Aura Staves duration from 15 to 30, Energy Manipulator from 12 to 20, and Midnight Staff from 15 to 20, but increased their mana costs
 * Buffed Night Staff knockback from 5 to 6 & follow up damage from 45% to 65%
 * Buffed Shadow Orb Staff damage from 65 to 80
 * Buffed Poison Prickler right-click mana cost from 30 to 25
 * Buffed Life and Death healing amount from 6 to 8
 * Buffed The Buried Champion damage all around
 * Nerfed White Dwarf armor set bonus damage from 0.1% of enemies health to 0.05% of enemies health
 * Nerfed Master Marksman's Scouter Set set bonus to only proc against bosses below 5% max life
 * Nerfed The Giga Needle use time from 18 to 24
 * Nerfed Life's Gift mana cost from 25 to 30
 * Nerfed Staff of Sol mana cost from 35 to 40
 * Nerfed Holy Staff mana cost from 100 to 125
 * Nerfed Null-Zone Staff mana cost from 100 to 150
 * Nerfed Dragon Heart Wand mana cost from 100 to 200
 * Nerfed Granite Energy Storm projectile speed slightly
 * Nerfed Energy Conduit health from 200(300) to 75(150)