1.2.0.0

1.2.0.0 ported the Thorium Mod from tAPI to tModLoader's codebase. It introduced a large amount of items and NPCs.

Items

 * Thorium items:
 * Thorium Ore does not generate on new worlds. Can only be obtained from Bags of Potential.


 * Icy items


 * Ocean items


 * Magma items:
 * Magma Ore does not generate on new worlds. Can only be obtained from Red Hot Bags.


 * Darksteel items:
 * Smooth Coal not required in recipe as world generation is yet to be implemented.


 * Granite items:
 * Replaced Obsidian items.


 * Rings


 * Shields


 * Gloves


 * Enchanted items:
 * Enchanter's Sword, True Enchanter's Sword, Spectral Blade and Enchanted Shield.


 * Dragon items:
 * Brand new set bonus: Your attacks have a chance to unleash an explosion of Dragon's Flame.


 * Flesh Items:
 * Brand new set bonus: Consecutive attacks against enemies might drop flesh, which grants bonus life and damage.


 * Dread items


 * Demon Blood items

NPCs

 * Town NPCs:
 * Diverman, Cook, Cobbler, Confused Zombie, Blacksmith, Druid, Desert Traveler and Weapon Master.


 * Dungeon:
 * Darksteel Knight, Gelatinous Cube, Sludge, Shambler, and Raging Minotaur.


 * Underground Jungle:
 * Flying Bio-Mass and Mud Man


 * The Grand Thunder Bird:
 * Pre-Eye of Cthulhu boss who summons Hatchlings.
 * Drops:
 * Thunder Talon, the Zephyr and the new Storm-Hatchling Staff.
 * Now has a Treasure Bag which contains the Talon Burst.

Additions

 * Blood Moon has been overhauled:
 * Several new enemies including the Mini Boss, Patch Werk.
 * Engorged Eye, Impaled Zombie, Grave Limb, Severed Legs and Blood Drops.
 * Many new items to craft and obtain:
 * Blood Drenched Dagger, Blood, Severed Hand.


 * Underground Jungle
 * Army Ant which drops the Hive Mind.