1.4.0.3

Thorium Mod 1.4.0.3 served to fix even more bugs brought about 1.4.0.0

Additions

 * Added Shooting Star Blast-Guitar, Riff Weaver, Terrarium Autoharp, Icy Piccolo, Magma Rackett, Song of Ice & Fire, Midnight Bass Booster
 * Added Plague Lord's Flask, Wild Antlers

Changes/Bug Fixes

 * Fixed some typos
 * Added Opal to Brackish Clump loot table
 * Updated Wild set and Grand Thorium set sprites
 * Removed Frost Fang appearing on the life beat sensor thing
 * Further fixed Coznix, The Fallen Beholder's ore gen warning
 * Fixed some problems with flat magic increases and shadow weapons
 * Fixed flat magic bonuses being applied to scythes
 * Fixed a crash associated with The Lost Cross and the Shield of Cthulhu
 * Fixed a bug where grappling to a living wood leave block would generate a Living Leaf
 * Fixed a bug where vanity items wouldn't cancel out the glow effect of the Cyber Punk armor
 * Fixed a bug where Life Quartz had nearly infinite placement range and incorrectly had the -healer class- tag
 * Fixed a bug where Flutes could world-generate over Golden Keys
 * Fixed a bug where Water Chestnuts could be used without cooldown
 * Fixed a bug where the base radiant/Bard crit chances were 8 instead of 4
 * Fixed a bug where Strange Crates gave no loot in a specific area of progression
 * Modded flying pets now teleport to the player when there is great distance between it and the player
 * Vanilla items that increase total critical chance and damage now properly give radiant/symphonic bonuses (example: Destroyer Emblem)
 * Removed the "lost defense" given by the Abyssal Shell and Chrysalis debuffs. Now it's just flat decreased damage reduction.