1.2.8.1 | ||||||
---|---|---|---|---|---|---|
“Multiplayer Boss Update” | ||||||
Release date June 22nd, 2016 | ||||||
Version chronology | ||||||
| ||||||
Version history |
1.2.8.1 added several new enemies to The Corruption, The Crimson and Snow biomes.
Additions[ | ]
- More than ten new Enemies and their banners have been added, scattered throughout The Crimson, The Corruption and Snow biomes.
- Celestial armor has been added, a Healer armor that increases your healing by a lot.
- Several Donator items have been added, such as the Shadow-Flare Bow, Strange Skull and Spearmint.
- Several new items are added to the mod, like The Zapper, Amber Ring, Hex Wand and Desecrated Heart
- Two new keys can be binded in the controls menu, Special Ability and Shade Gate. These activate items like the Beholder's Gaze, Tide Turner's Depth-Helmet's set bonus and Shadow Dance teleport.
Changes[ | ]
- Bosses now change their attack based of their health percentages, and receive bonus health based on the amount of players present in multiplayer.
- Some Primordials equipment has been tweaked, namely the Seven Seas Devastator, Ember Staff and Pyromancer's Cowl
- The boots sold by the Cobbler, along with various weapons, have received new, useful effects.
- Several items have been buffed or nerfed to make them more fair in use.
Bug Fixes[ | ]
- The Lich and The Primordials encounters work correctly in multiplayer now.
- A lot of Healer item bugs in multiplayer have been fixed.