1.4.0.3 | ||||||
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“Hotfixes” | ||||||
Release date July 10th, 2017 | ||||||
Version chronology | ||||||
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Version history |
Thorium Mod 1.4.0.3 served to fix even more bugs brought about 1.4.0.0
Additions[ | ]
- Added Shooting Star Blast-Guitar, Riff Weaver, Terrarium Autoharp, Icy Piccolo, Magma Rackett, Song of Ice & Fire, Midnight Bass Booster
- Added Plague Lord's Flask, Wild Antlers
Changes/Bug Fixes[ | ]
- Fixed some typos
- Added Opal to Brackish Clump loot table
- Updated Wild set and Grand Thorium set sprites
- Removed Frost Fang appearing on the life beat sensor thing
- Further fixed Coznix, The Fallen Beholder's ore gen warning
- Fixed some problems with flat magic increases and shadow weapons
- Fixed flat magic bonuses being applied to scythes
- Fixed a crash associated with The Lost Cross and the Shield of Cthulhu
- Fixed a bug where grappling to a living wood leave block would generate a Living Leaf
- Fixed a bug where vanity items wouldn't cancel out the glow effect of the Cyber Punk armor
- Fixed a bug where Life Quartz had nearly infinite placement range and incorrectly had the -healer class- tag
- Fixed a bug where Flutes could world-generate over Golden Keys
- Fixed a bug where Water Chestnuts could be used without cooldown
- Fixed a bug where the base radiant/Bard crit chances were 8 instead of 4
- Fixed a bug where Strange Crates gave no loot in a specific area of progression
- Modded flying pets now teleport to the player when there is great distance between it and the player
- Vanilla items that increase total critical chance and damage now properly give radiant/symphonic bonuses (example: Destroyer Emblem)
- Removed the "lost defense" given by the Abyssal Shell and Chrysalis debuffs. Now it's just flat decreased damage reduction.