Chum
Statistics
Type | Weapon – Thrower |
---|---|
Damage | 26 Throwing |
Knockback | 1 Extremely Weak |
Critical chance | 4% |
Use time | 20 Very Fast |
Velocity | 12 |
Tooltip | 'This chum will surely attract some hungry sea life' |
Rarity | |
Buy / Sell |
Chum are consumable Hardmode throwing weapons that can autofire. They are sold by the Diverman after defeating the Wall of Flesh. When the projectiles hit a target, they will summon a shark that will rise from below and deal constant damage to the target, and other enemies that are grouped close by.
Tips[ | ]
- These weapons are highly recommended as they have high single-target damage and are easy to acquire, being available as soon as the player enters Hardmode.
- If enemies are grouped closely to each other, they will all be damaged by the shark, making it useful against segmented enemies such as The Destroyer.
History[ | ]
- 1.6.0.0:
- Decreased damage from 34 to 26 and shark hit rate.
- Increased use time from 18 to 20 and velocity from 8 to 12.
- Sprite updated.
- 1.2.5.8: Now has knockback.
- 1.2.4.0: Introduced.