- Note: For defense mechanics, refer to Defense on the Terraria Wiki
Defense Boosts[ | ]
Item | Accessory Defense |
---|---|
Family Heirloom | 1 |
Sea Turtle's Bulwark | 2 |
Champion's Rebuttal | 2 |
Prydwen | 2 |
Blooming Shield | 2 |
Obsidian Scale | 3 |
Ocean's Retaliation | 3 |
Goblin War Shield | 4 (while standing still) |
Molten Scale | 4 |
The Cape of the Survivor | 4 |
Astro-Beetle Husk | 5 (while life shield is present) |
Mantle of the Protector | 5 |
Artificer's Shield | 2 for every 20 artificer's energy |
Ball n' Chain | 8 |
Terrarium Defender | 20 (absorbs 25% of damage done to players on your team; only active below 25% life) |
Metallurgy Shield | Accessory Defense |
Copper Buckler | 1 |
Tin Buckler | 1 |
Iron Shield | 1 |
Lead Shield | 1 |
Silver Bulwark | 2 |
Tungsten Bulwark | 2 |
Gold Aegis | 2 |
Platinum Aegis | 2 |
Thorium Shield | 3 |
Buff / Debuff | Temporary Defense |
Bloom Boost | 5 |
Frost Heart | 10 |
Terraria's Kiss | 20 |
Empowerment - Defense | Increases defense by 4/8/12/16 |
Aura - Holy Shine | Defense of players within aura increased by 10 |
Holy Defense | Defense of healed allies increased by 20 |
Damage Reduction Boosts[ | ]
Item | Source | Damage reduction bonus |
---|---|---|
Amethyst Ring | + @ | 3 (only if damage taken exceeds 4) |
The Ring | + + + + + + + + + @ | 4 (only if damage taken exceeds 5) |
Fear Monger | / + 10 @ | 6% |
The Cape of the Survivor | + + @ | 5% |
Astro-Beetle Husk | Astro Beetle | 5% |
Blast Shield | Sold by Weapon Master after defeating Plantera (35 ) | 10% |
Buff | Source | Damage reduction bonus |
Protective Energy | Ancient Aegis | Damage reduction for allies increased by 5% |
Turn Undead | ||
Soul Guard | ||
Aura - Holy Shine | Celestial armor | 10% |
Parry Stance | Rapier | 10% (only after hitting an enemy) |
Empowerment - Damage Reduction | Bard items | 3%/6%/9%/12% |
Lodestone Defense | Lodestone armor | 10%/20%/30% |
Armor Penetration[ | ]
Armor penetration is a statistic that reduces the defense of the player's targets. For instance, Abomination normally has 8 defense. If the player has 5 armor penetration, then damage dealt to the Abomination will be calculated using 3 defense instead of 8.
Item | Source | Armor penetration bonus |
---|---|---|
Dragon's Talon Necklace | + 6 @ | 15 |
Game mechanics | |
---|---|
Combat | Artificer's Energy • Crowd Control • Minions • Out of Combat • Special Ability |
Environment | Events • Music • Status messages |
Thrower | Thrower Exhaustion • Technique Scrolls |
Healer | Additional Healing • Auras • Healing Effects |
Bard | Empowerments • Inspiration • Big Instruments |
Items | Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Vanilla item recipes |
Game | Fishing • Game controls • Mod Calls • Mod Config settings • NPC names |
Player | Buffs and Debuffs • Death Prevention • Defense • Resource • Life Shield |