Plague Doctor Vials are craftable throwing weapons. When the Gas Container is thrown, the gas released can be combined with any of the other five vials, each causing a different chain reaction to occur. Wearing the Plague Doctor armor makes plague gas linger in the air twice as long and increases plague reaction damage by 20%.
Types[ | ]
Note: All vials require 10 Bottle and 1 Crystal Shard in addition to their specified component and are crafted at any anvil.
Vial | Effect | Chain reaction | Material Component | |
---|---|---|---|---|
Gas Container | Releases gas clouds that can cause chain reactions with the other vials. | n/a | ||
Corrosive Vial | Releases toxic clouds on impact with a tile or enemy, dealing area of effect damage and inflicting the Corrosion debuff. | Causes all gas clouds to become toxic clouds that inflict the Corrosion debuff and linger longer than their regular variant. | ||
Nitrogen Vial | Releases frost clouds on impact with a tile or enemy, dealing area of effect damage and inflicting the Freezing debuff. | Causes all gas clouds to become flash freeze explosions that deal damage and inflict the Freezing debuff. | ||
Combustion Vial | Releases flame clouds on impact with a tile or enemy, dealing area of effect damage and inflicting the On Fire! debuff. | Causes all gas clouds to become fiery explosions that deal damage and inflict the On Fire! debuff. | ||
Aphrodisiac Vial | Releases alluring clouds on impact with a tile or enemy, dealing area of effect damage and inflicting the Charmed debuff. | Causes all gas clouds to become alluring clouds that inflict the Charmed debuff. | ||
Plasma Vial | Releases solar clouds on impact with a tile or enemy, dealing area of effect damage and inflicting the Melting debuff. | Causes all gas clouds to become solar flares that inflict the Melting & Stunned debuff for a short duration. |