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Resource is a term used within the mod that refers to a collection of stats the player spends to use items and abilities. In Vanilla, you have Ammunition used by Rangers and Mana, a resource used by Mages, Summoners, and within the mod, Healers. Additionally you have Inspiration, Exhaustion, and Throwing weapon consumables, which are used by Bards and Throwers respectively.
Currently only Bards interact with this term, where the Wind instruments and accessories usually have effects that interact with player and ally resource.
Sources[]
Bard[]
Game mechanics | |
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Combat | Artificer's Energy • Crowd Control • Minions • Out of Combat • Special Ability |
Environment | Events • Music • Status messages |
Thrower | Thrower Exhaustion • Technique Scrolls |
Healer | Additional Healing • Auras • Healing Effects |
Bard | Empowerments • Inspiration • Big Instruments |
Items | Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Vanilla item recipes |
Game | Fishing • Game controls • Mod Calls • Mod Config settings • NPC names |
Player | Buffs and Debuffs • Death Prevention • Defense • Resource • Life Shield |