The Sacred Charge is a craftable HardmodeHealer spell that rapidly shoots sacred energy projectiles that travel a considerable distance before dissipating and heal allies. Right-clicking on an ally using the spell will select them as the casting player's "champion," causing them to also be healed by a percentage of the usual amount whenever the spell heals any other ally. There can only be one champion at a time.
This page was last edited on 6 June 2019, at 16:50.
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