|Metallurgy Shields - All metal shields are crafted from their respective metals at an Anvil.|
|Pre-Hardmode Shields crafted at an Iron Anvil|
|You constantly generate a 8 life shield.|
|You constantly generate a 9 life shield.|
|You constantly generate a 10 life shield|
|You constantly generate a 11 life shield.|
|You constantly generate a 12 life shield.|
|You constantly generate a 13 life shield.|
|You constantly generate a 14 life shield.|
|You constantly generate a 15 life shield.|
|You constantly generate a 16 life shield.|
|Crafted at a Tinkerer's Workshop||Reduces the amount of knockback you take from getting hit
Grants 2 defense for every 20 artificer's energy you have
Taking damage saps 20 artificer's energy
|Dropped by Astro Beetles||You constantly generate a 20 life shield.|
|Sold by Blacksmith||Reduces the amount of knockback you take from getting hit.|
|Sold by Weapon Master after Golem has been defeated||Enemies are more likely to attack you.
Taking damage will unleash a volatile explosion all around you (3 seconds recharge time).
|Crafted at an Arcane Armor Fabricator||When out of combat, your life recovery will increase up to 5 over time.|
|Dropped by The Buried Champion||Twice the damage you take is stored into your next damaging attack. This can reach a maximum limit of 300 bonus damage.|
|Crafted at Iron Anvil||Increases life regeneration rate.
Upon receiving damage below 25%, the holder will become surrounded in a protective bubble which will recover life equal to your bonus healing every second and will reduce damage taken by 10%
The effect lasts for 15 seconds and has a cooldown of 30 seconds after triggering.
|Crafted at a Tinkerer's Workshop||While worn, taking fatal damage will instead return you to 100 life and instantly teleport you back to your home (2 minute recharge time).|
|Crafted at an Arcane Armor Fabricator||While standing still, gain 5 defense, 2 life recovery, and knockback immunity.|
|Crafted at a Tinkerer's Workshop||Maximum life increased by 20.
Increases length of invincibility after taking damage.
When above 25% life, you absorb 25% of damage done to nearby players on your team.
|Dropped by Flamekin Caster||While equipped, nearby enemies will be set on fire.|
|Crafted at a Tinkerer's Workshop||Grants immunity to fire blocks.
Reduces the amount of knockback you take from getting hit.
While equipped, nearby enemies will melt away.
|Crafted at a Tinkerer's Workshop||50% of the damage you take is also dealt to the attacker. Taking damage releases a touchable mote that recovers 25% of the damage you took. Taking damage releases a spread of venom inflicting spines.|
|Crafted at a Hardmode Anvil||While equipped, you generate a fiery barrier that burns incoming hostile projectiles. After burning a projectile, the shield must regenerate for 10 seconds. While below 25% life, the shield generates twice as fast.|
|Depth Chests||Taking damage releases a touchable mote that recovers 25% of the damage you took.|
|Dropped by Flying Snakes||Up to two living vipers will latch onto nearby enemies. Latched enemies rapidly take damage and are envenomed.|
|Crafted at a Ancient Manipulator||When below 25% life, the shield will rapidly regenerate wearer's life.
Grants the effects of Holy Aegis and Ankh Shield.