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Volt Hatchet
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Volt Hatchet
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{{infobox wrapper |{{item infobox | type = Weapon | type2 = Thrower | damagetype = Throwing | damage = 33 | knockback = 4 | use = 18 | sspeed = 15 | rare = 4 | tooltip = Throw up to three paralyzing hatchets at enemies<br/>Overuse of this weapon exhausts you, massively reducing its damage<br/>Killing enemies recovers some of your exhaustion | stack = 1 | auto = yes | hardmode = yes | debuff = Paralyzed | debufftip = This enemy can't move very briefly! | debuffduration = 1 second | debuff2 = Exhaustion | debufftip2 = Some throwing items are now much weaker | debuffduration2 = 20 seconds | sell = {{value|0|1|50}} }} |{{item drops infobox | [[Volt Eel]] | 1 | 10%}} }} The '''Volt Hatchet''' is a non-consumable [[Hardmode]] [[throwing weapon]] that is dropped by [[Volt Eel]]s. It throws hatchets that act similarly to [[boomerang]]s in that they return to their wielder after traveling about 25 tiles or upon contacting a tile or enemy, and only three hatchets can be active at once. They home towards nearby enemies and have a chance to inflict the [[Paralyzed]] [[debuff]] onto them, very briefly disabling their movement; however, bosses cannot receive this effect. Like most non-consumable throwing weapons, using this weapon builds up an exhaustion meter that appears below the player. Not using the weapon will make the meter slowly go back down. However, if it becomes completely filled, the user will be inflicted with the [[Exhaustion]] [[debuff]], causing all non-consumable throwing weapons to deal massively decreased damage for some time. The meter resets after the debuff ends. Its best [[Modifier]] is '''Unreal'''. == History == {{history|1.6.1.0|Nerfed damage from 34 to 33 and use time from 16 to 18.}} {{history|1.6.0.0| **Increased use time from 14 to 16 and maximum projectile count from 2 to 3. **Decreased Paralyzed chance from 25% to 20%. **Renamed from "Volt Tomahawk" to "Volt Hatchet". **Sprite updated. **Added Exhaustion mechanic.}} {{history|1.3.1.5|Introduced.}} {{Master Template Weapons | show-main = yes | show-thrown= yes }}
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